Published on August 29th, 2012 | by octaneblue0
Review: The Legend of Zelda: Ocarina of Time 3D
Developer: Nintendo EAD, Grezzo
Release Date: June 19, 2011
The Legend of Zelda: Ocarina of Time, originally released on the Nintendo 64 in 1998, is widely considered as one of the best games of all-time. Plenty of games received the remake treatment, and Ocarina of Time finally got one on the Nintendo 3DS. The Legend of Zelda: Ocarina of Time 3D includes the same great gameplay as the original version, but features a complete graphical overhaul, and includes some new extras. And because of that, this could be considered the definitive version of Ocarina of Time.
The game features completely new graphics and a higher framerate, which bring Ocarina of Time to more of a current-generation setting. The animations are more fluid and the character models are particularly impressive; on the Nintendo 64, they were rather blocky, but that’s certainly not the case anymore. You’ll notice much better facial expressions too, specifically for Link. Some of his faces on the original version looked rather goofy, so they’ve fixed that here. The only nitpick with the graphics are that some areas feature muddy textures that look like they’re from the Nintendo 64. Another issue with the game is its 3D display. Now the game normally looks fine in 3D, even when turned all the way up, but it suffers from frequent ghosting, where images will pop up when they’re not actually there. This happens somewhat often, especially in darker areas. This can be fixed by turning the 3D off, but for a game with “3D” in its title, where’s the fun in that?
As noted, the gameplay is relatively the same, but is largely enhanced due to the 3DS hardware. A really big, helpful addition is the use of the bottom screen. This displays the map, item list, and so forth, and you can switch between them with a simple tap. And you can assign a number of Link’s items to sections on the touch screen too. In the original version, if you wanted to look at the map or equip/unequip items, you would have to pause the game and go through the menus; it would really become tedious. So the use of the touch screen is an extremely welcome addition.
The game also features use of optional gyro controls. This actually works pretty well for certain parts of the game, such as the Rupee shooting mini-game. It’s not as easy to use against moving targets, though, but if you’d like to use that instead of the Circle Pad, the option is there. Just make sure to turn off the 3D when using the gyro controls; otherwise, images on the screen will appear messy to your eyes.
New additions to the game include stones scattered throughout the areas; they offer hints for newcomers, such as solving certain puzzles or defeating bosses. The game also has an unlockable new feature in which you can fight any previously defeated bosses once again. Once you defeat all the bosses in the main game, you’ll unlock the Boss Rush mode. This is a gauntlet mode in which you’ll fight all the bosses one by one, each with preset hearts and items. These bouts are all tallied and timed, so you can try to make your own high score. But, unfortunately, the game does not feature StreetPass or online leaderboard functionality, so your scores are just kept on your own system.
Once you clear the main game, you’ll unlock the Master Quest. First seen on the GameCube re-release of Ocarina of Time, Master Quest is a more difficult version of the game, with harder hitting enemies and featuring completely reworked dungeons. The version of Master Quest in Ocarina of Time 3D is slightly different too, as the dungeons have been completely mirrored. So even if you completed Master Quest on the GameCube, you’ll have a slightly different experience here. Master Quest is rounded out with its own, more difficult version of Boss Rush.
For those who have played through the original version before, or for those who missed it, either way, it’s highly recommended that you check out The Legend of Zelda: Ocarina of Time 3D. Even with its minor faults, it’s a great, memorable experience for those new to it, and to those who have played it before, there’s enough new content and features that make it worth playing through again.
+ Great overhauled graphics
+ Touch screen is extremely useful
+ Extra content (Boss Rush, Master Quest)
– 3D Ghosting
– Some muddy textures
– Lacks support for some 3DS features
Final score: 4.75 out of 5