Published on August 18th, 2013 | by octaneblue0
Bench Test: Mario & Luigi: Dream Team
Mario & Luigi: Dream Team
System(s): 3DS, 3DS eShop
Release Date: August 11, 2013
In the second episode of Bench Test, myself and Jesús take a look at the demo for the recently-released RPG Mario & Luigi: Dream Team on the 3DS!
The fourth game in the Mario & Luigi series, this is the first entry on the 3DS. The game takes advantage of the 3DS hardware, utilizing it for nice graphics, 3D effects, and gyro controls, with the bottom screen providing information during exploration and battles.
One of the major features of the game is the Dream World. Mario is able to get help from Dream Luigi, with the latter transforming into certain objects, such as a candle that can fling Mario with its leaf mustache, to help with exploration sections, and can also multiply himself by the dozen for overworld parts and in battle. It’s worth noting that the trademark humor of the series is definitely intact in this game, and you’ll certainly see that in the demo.
The demo is surprisingly extensive, with three different modes to choose from: The Real World, which consists of exploring the overworld and accomplishing tasks, The Dream World, where Mario teams up with Dream Luigi in a crazy, 2D world, and Boss Battle, which consists of two boss fights to choose from in the Real World and Dream World.
Take a look at the episode below, and feel free to leave a comment on the video with your thoughts on the demo and Mario & Luigi: Dream Team in general! And don’t forget to subscribe to The Gamer’s Bench on YouTube!
If you have game demos to suggest for us to use on the Bench Test series, feel free to leave them in this topic on the forums!