Published on April 11th, 2016 | by BTips0
Review: Tom Clancy’s The Division – Xbox One
Developer(s): Ubisoft Massive
Platforms(s): Xbox One, PlayStation 4, PC
Release Date(s): March 8, 2016
Ubisoft is back again with another new franchise, this time titled Tom Clancy’s The Division. The Division is a third-person shooter set in a post-apocalyptic New York. You play as an agent of a private military group called The Division. Your task is to save what remains of a ruined New York and to try and bring humanity back to its feet after a pandemic took place during Black Friday. The first mission of the game takes place during New Year’s Day. The Division is out for PlayStation 4, Xbox One, and PC.
As far plot goes, The Division is pretty lackluster in the story department. It has a story, but it takes time to get there and it only gives you so little information to go off of that you pretty much need to piece the game together yourself. You’re an agent who was activated to come in and try to re-establish humanity from the brink of a pandemic that has left many dead and many more striving to survive, going so far as to loot, kill, and kidnap just to get what they want.
As this is a third-person shooter, this game does have its own cover based system. You can hide behind cars, roadblocks, and everything in between. While I don’t mind cover-based shooters, this game does have a flaw where enemies can somehow shoot through the cover, even if none of your body is exposed. This makes for a hard time in the game, especially during the more difficult missions.
Speaking of missions, this game has about 16 districts for you to explore at your leisure. Each district has its own set of missions and side missions for you to complete to gain experience, level up, and unlock skills for your agent which help with the stronger enemies in the game. While not the entirety of New York as they promised in the E3 demonstration, it’s still a pretty big map for what it’s worth. You explore places such as Brooklyn, Hell’s Kitchen, Times Square, and more. As a player, getting immersed into this huge world was very easy and very time consuming. I loved taking in the sights in The Division as New York looked so realistic. There was almost no difference between the game’s version of New York and the actual New York.
The Division does copy elements from other shooters such as Borderlands, Destiny, and Dead Island in the sense that it has the same DPS system with the guns, and all the guns are based on a colored rarity from white, the more common stuff, to yellow, the rarest weaponry. I don’t mind this at all since unlike games like Destiny, it’s a system I can get behind which makes it easier to distinguish on what you want to use. If you find a purple gun, then it’s probably better than a blue you’re using.
The main gimmick to the game is getting materials from missions to build up your Base of Operations. You use these materials to extend different branches in the Base, such as your Medical, Tech, and Security Wings. Each of these sections give the player different skills and abilities to unlock when they’re upgraded enough, even giving the player buffs which can make the game more tolerable, such as more med kits, holding more grenades, and so on.
The Division does something different from other games I’ve played with any sort of Player Vs. Player (PvP) mode in it. You go into the Dark Zone, a place where only the strongest of enemies go, and it’s also where you can acquire the best equipment for your agent. This is essentially a Hunger Games-style place where everyone is essentially against each other. You can find people who you think you trust, team up with them, and make things easier for hunting down loot, or you could go Rogue, killing other players, taking their loot, and extracting it to keep it as your own. Extracting weapons and equipment is the only way to get loot out of the Dark Zone so if you die before being able to extract it, you lose all that hard earned loot. I didn’t like it at first, but the PvP really grew on me. Not a lot of people tend to fight with other players, but when they do, it’s pretty balanced and anyone can be taken down with the right strategy.
All in all, this game was pretty fun. While I did run into a few minor bugs where I’d somehow fall through the map, have an invisible gun, or the cover-based shooting issue that I mentioned earlier, the positives of the game outweighs those negatives by having hours upon hours of fun exploration gameplay. I could go back into The Division right now and just have fun walking down the streets of New York, looking all the small details over. If you’re interested in modern day RPG shooters, The Division is definitely worth looking at.
+ Big expansive open world. You can spend hours seeing everything.
+ Addicting PvP system. It makes you question who you can really trust.
+ The loot system is enough to keep you playing for hours for the best loot.
– Gameplay bugs such as being shot through cover and falling through the world can make or break your game.
– Losing the loot from the Dark Zone to another player can be pretty frustrating.
Final Score: 4.5 out of 5